AI Insights · Timothy · October 2022
Top 5 Boxing Games on Android in Czech Republic Q3 2022
Discover the performance trends of the top 5 boxing games on Android in the Czech Republic during Q3 2022, including insights on downloads, revenue, and active users.
In the third quarter of 2022, the top 5 boxing games on the Android platform in the Czech Republic showed diverse performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower highlights these trends, providing valuable insights into the market.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS experienced fluctuations in weekly revenue, peaking at $269 in the first week of September. Weekly downloads varied, with the highest at 938 in early July and a gradual decline to 513 by the end of September. Active users saw a slight decrease from 2.2K to around 1.5K over the quarter.
MMA Manager 2: Ultimate Fight by Prey Studios also showed dynamic trends. Weekly revenue peaked in mid-July at $238 but dropped significantly, ending the quarter at $12. Downloads followed a similar pattern, with a peak of 851 in mid-July, tapering off to 263 by late September. Active users increased to 811 in late July but settled at around 544 by the quarter's end.
Kongregate's Burrito Bison: Launcha Libre maintained relatively stable revenue, with minor peaks and troughs, reaching up to $67 in mid-August. Weekly downloads were steady, ranging between 97 and 196. Active users remained consistent, hovering around 800 to 873 throughout the quarter.
Real Boxing 2 from Vivid Games S.A. saw a notable peak in downloads in late July, reaching 2.4K, but this number gradually declined to 299 by the end of September. Revenue showed a significant peak at $138 in late July but dropped sharply, with minimal fluctuations thereafter. Active users peaked at 3.4K in late July and then decreased to 735 by the end of the quarter.
Idle Workout Master: MMA hero from EZ Games JSC. showed varied performance. Downloads peaked at 2.8K in mid-August but declined to 304 by late September. Revenue remained relatively low, with minor peaks, reaching up to $13 in mid-August. Active users saw a significant increase to 3.8K in mid-August but declined sharply to 652 by the quarter's end.
For more detailed insights and data, visit Sensor Tower.